{"title":"用于开发指挥和控制系统的详细交互式仿真系统","authors":"K. Trott, F. K. Frantz","doi":"10.5555/800042.801446","DOIUrl":null,"url":null,"abstract":"The Dynamic Ground Target Simulation (DGTS) system is a real-time interactive simulation system which produces detailed scenarios of military unit activity. DGTS is composed of three subsystems: a Model Construction Subsystem, which uses a Pascal-based discrete event simulation language, a Data Preparation Subsystem, and a Scenario Generation Subsystem, which executes a model according to a specific set of orders and allows it to be interactively manipulated. DGTS has been used to generate scenarios of varying size and scope.","PeriodicalId":186490,"journal":{"name":"Annual Simulation Symposium","volume":"42 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1983-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"A detailed interactive simulation system for developing command and control systems\",\"authors\":\"K. Trott, F. K. Frantz\",\"doi\":\"10.5555/800042.801446\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The Dynamic Ground Target Simulation (DGTS) system is a real-time interactive simulation system which produces detailed scenarios of military unit activity. DGTS is composed of three subsystems: a Model Construction Subsystem, which uses a Pascal-based discrete event simulation language, a Data Preparation Subsystem, and a Scenario Generation Subsystem, which executes a model according to a specific set of orders and allows it to be interactively manipulated. DGTS has been used to generate scenarios of varying size and scope.\",\"PeriodicalId\":186490,\"journal\":{\"name\":\"Annual Simulation Symposium\",\"volume\":\"42 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1983-03-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Annual Simulation Symposium\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5555/800042.801446\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Annual Simulation Symposium","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5555/800042.801446","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A detailed interactive simulation system for developing command and control systems
The Dynamic Ground Target Simulation (DGTS) system is a real-time interactive simulation system which produces detailed scenarios of military unit activity. DGTS is composed of three subsystems: a Model Construction Subsystem, which uses a Pascal-based discrete event simulation language, a Data Preparation Subsystem, and a Scenario Generation Subsystem, which executes a model according to a specific set of orders and allows it to be interactively manipulated. DGTS has been used to generate scenarios of varying size and scope.