管理敏捷性的事件驱动平台:交付环境中的行为适应

M. Lauras, Giannis Verginadis, Roland Stühmer, F. Bénaben
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引用次数: 3

摘要

欧洲PLAY项目旨在定义一个能够处理任何设备发出的事件的联邦开放可信平台。该平台应该能够将发布/订阅机制与复杂的事件处理结合起来,以便将生成的大量事件用作共享知识。因此,PLAY平台可能能够(i)将相关事件通知用户(或设备),以及(ii)向用户(或设备)建议适当的行为。在“城市物流”的背景下,这样的平台可以用来处理车辆的行程和优先级管理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An event-driven platform to manage agility: Behavior adaptation in delivery context
The European PLAY project aims at defining a federated-open-trusted platform able to deal with events emitted by any device. That platform should be able to combine a publish/subscribe mechanism with complex event processing in order to use the huge amount of produced events as a shared knowledge. The PLAY platform may so be able to (i) inform users (or devices) with relevant events and (ii) suggest appropriate behaviors to users (or devices). In the context of “city logistics”, such platform could be useful to deal with vehicles' itinerary and priority management.
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