有必要对光滑反射进行精确的遮挡吗?

Oscar Kozlowski, J. Kautz
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引用次数: 18

摘要

近年来,许多研究都是在直接、自然照明(包括正确的遮挡)下实时渲染精确的光滑反射。这些反射的视图依赖性质总是会导致这种计算非常昂贵,除非非常近似。还有一个问题是,人类是否能够注意到准确性的差异,或者我们对场景真实感的感知是否保持不变,从而在渲染准确反射上花费的额外努力是否有效地浪费了。我们进行了一项用户研究,以分析在多种brdf、照明环境和相机方向下,用各种高光遮挡近似渲染的光面场景的感知真实感的任何下降。我们证明,虽然没有一个近似总是合适的,但很少有场景的计算复杂度不能在某种程度上降低。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Is accurate occlusion of glossy reflections necessary?
Much research in recent times has been conducted towards real-time rendering of accurate glossy reflections under direct, natural illumination including correct occlusions. The view dependent nature of these reflections will always cause this computation to be expensive unless heavily approximated. There also remains a question as to whether humans are even capable of noticing the difference in accuracy or whether our perception of the realism of the scene remains unchanged and thus the extra effort expended in rendering accurate reflections is effectively wasted. We conduct a user study to analyse any decline in perceived realism of glossy scenes rendered with a variety of specular occlusion approximations under a multitude of BRDFs, lighting environments and camera orientations. We demonstrate that although no one approximation is always suitable, it is rare to have a scene whose computational complexity cannot be decreased to some degree.
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