重复纹理的分析与重建

C. Handley
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引用次数: 8

摘要

许多有趣的纹理,无论是天然的,如爬行动物的皮肤,还是合成的,如编织,都是由重复的元素组成的。对于这些纹理,可以证明,适当绘制的平行四边形瓷砖可以重建原始图像。这个贴图可以用定义相邻边的向量来表示。已经提出了几种提取这些向量的方法。本文对这些理论进行了研究和扩展,并引入了新的理论。这些方法已经应用于各种各样的图像,并且探索了修改合成过程以引入局部变形的有趣和新颖的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The analysis and reconstruction of repetitive textures
Many interesting textures, whether natural, such as reptile skin, or synthetic, such as knitting, are made up of repeating elements. For these textures it can be shown that a suitably painted parallelogram tile can recreate the original image. This tile can be characterised by the vectors that define adjacent sides. Several methods have been proposed to extract these vectors. The paper examines and extends these and introduces new ones. These methods have been applied to a wide variety of images, and interesting and novel ways of modifying the synthesis process to introduce local deformations are explored.
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