基于惠更斯原理的射线追踪衍射计算方法

Han Na, T. Eibert
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引用次数: 2

摘要

在传统的射线追踪方法中,楔形的衍射计算通常基于均匀衍射理论(UTD)。然而,在多重衍射的计算中,UTD既不准确又计算昂贵。为了减轻这些缺点,提出了一种基于惠更斯原理的方法作为传统UTD的替代或扩展。这种方法在适当选择的惠更斯表面捕获光线,并根据捕获的光线为随后的二次射线发射创建等效的发射器。尽管创建惠更斯表面需要额外的努力,但与UTD相比,这种方法在处理复杂几何形状方面具有相当大的灵活性,并且在多个衍射上保持了精度。此外,通过适当选择惠更斯表面和等效发射源,可以控制计算复杂度和精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Huygens' Principle Based Ray Tracing Method for Diffraction Calculation
In conventional ray tracing methods, diffraction calculations for wedges are typically based on the uniform theory of diffraction (UTD). However, UTD is both inaccurate and computationally expensive in the calculation of multiple diffractions. In order to mitigate these shortcomings, a Huygens' principle based method is proposed as an alternative or extension to the conventional UTD. This method captures rays on properly chosen Huygens' surfaces and creates equivalent emitters for subsequent secondary ray launches based on the captured rays. Despite the extra effort of creating a Huygens' surface, compared with UTD, this method has considerably improved flexibility in handling complex geometrical shapes and it preserves the accuracy over multiple diffractions. Furthermore, by properly choosing the Huygens' surface and equivalent emitters, both computational complexity and accuracy can be controlled.
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