为初学者设计一个交互式算盘学习应用程序:原型

Suzana Baharudin, R. M. Rias, M. F. Ahmad
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引用次数: 3

摘要

珠算是一个很好的代替简单的数字和乘法表的死记硬背,一些年幼的孩子觉得望而生畏。研究发现,学习珠算的学生在记忆的准确性和能够记住的数字数量方面都优于同龄不学习珠算的学生。除了中文学校外,马来西亚的公立和私立学校的教学大纲中都没有珠算的教学。因此,本研究通过为初学者设计一个交互式算盘学习应用程序,为正确的方向迈出了一步。该应用程序基于以儿童为中心的方法,使用交互式和多媒体元素。在它的学习过程中也应用了认知和精神运动技能。除此之外,一个拖放技术应用于学生的互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing an Interactive Abacus Learning Application for beginners: A prototype
The abacus is an excellent substitute for rote memorization of simple numbering and multiplication tables, which some young children find daunting. Students who learn abacus are found to be superior in the accuracy of their memory and the number of digits they are able to memorize when compared to non-abacus learners of the same age. Apart from the Chinese medium schools, the teaching and learning of abacus is not part of the teaching syllabus in the public and private schools in Malaysia. Therefore, this research provides a step in the right direction by designing an Interactive Abacus Learning Application for beginners. This application is based on child centered approach with the use of interactive and multimedia elements. The use of cognitive and psychomotor skills was also applied in its learning process. Apart from that, a drag-and-drop technique was applied for student interactivity.
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