高校图书馆电子教育资源的创建

S. Mansurova
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引用次数: 0

摘要

研究了面向学生、科研人员和教育工作者的电子教育资源的类型结构。介绍了网络教育数字化服务的发展趋势。对高校图书馆网站上的开放获取教材进行了分析。收集了大量具有教育内容的事实材料,并确定了三种最常见的EER类型:视频、文本和视觉材料。研究发现,思维导图、动画、教育电子游戏、定格视频、计算机模拟器等数字教育内容在现代教育过程中具有很大的潜力,但在高校图书馆的网站上却几乎没有出现。分析了图书馆EER与网络教育数字化服务发展趋势的相关性。环境教育的发展方向需要图书馆专家的关注:环境教育术语和分类的现代化;他们的验证;提高员工专业能力,提高教材质量;与工具和资源的提供者合作,以创建教育材料。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
CREATION OF ELECTRONIC EDUCATIONAL RESOURCES IN THE UNIVERSITY LIBRARY
The type structure of Electronic Educational Resources (EER) created for students, research and educational employees is considered. The development trends in the digital services of online education are presented. Open access educational materials on websites of the University libraries are analysed. A large amount of factual materials with educational content have been collected and three most common groups of EER have been identified: video-, text- and visual materials. It was found that some types of digital educational content, such as mind maps, animation, educational video games, stop motion videos, computer simulators etc., are almost not presented on the websites of the University libraries although they have significant potential for the modern educational process. The relevance of libraries' EER to the development trends in the digital services of online education is analyzed. The directions in EER development, requiring the attention of library specialists, are determined as follows: modernization of terminology and classification of EER; their verification; the enhancement of the professional competence of employees for improvement of the quality of educational materials; collaboration with the providers of tools and resources for creating educational materials.
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