{"title":"一种新的基于单摄像机的虚拟运动球运动分析系统","authors":"Jongsung Kim, Myung-Gyu Kim","doi":"10.1145/3177404.3177413","DOIUrl":null,"url":null,"abstract":"In this paper, a new single camera-based ball motion analysis system is proposed for virtual sports. In the proposed system, a ball motion imaging process using a single camera combined with a multi-exposure trigger is used to capture a ball motion image without high-cost equipment. Then, a 2D ball motion analysis process using pixel labeling and circle fitting algorithms is used to obtain the 2D ball positions and size from that ball motion image. Finally, a new 3D ball motion analysis process is used to simultaneously estimate the 3D ball positions and velocity by solving new ball motion equations based on some 2D-3D perspective constraints on the ball positions and size. The performance of the proposed system was experimentally verified against a multiple camera-based system and a radar-based system within a virtual soccer platform. Experimental results show that the proposed system is highly effective and efficient for virtual sports.","PeriodicalId":133378,"journal":{"name":"Proceedings of the International Conference on Video and Image Processing","volume":"91 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-12-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"A New Single Camera-based Ball Motion Analysis System for Virtual Sports\",\"authors\":\"Jongsung Kim, Myung-Gyu Kim\",\"doi\":\"10.1145/3177404.3177413\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, a new single camera-based ball motion analysis system is proposed for virtual sports. In the proposed system, a ball motion imaging process using a single camera combined with a multi-exposure trigger is used to capture a ball motion image without high-cost equipment. Then, a 2D ball motion analysis process using pixel labeling and circle fitting algorithms is used to obtain the 2D ball positions and size from that ball motion image. Finally, a new 3D ball motion analysis process is used to simultaneously estimate the 3D ball positions and velocity by solving new ball motion equations based on some 2D-3D perspective constraints on the ball positions and size. The performance of the proposed system was experimentally verified against a multiple camera-based system and a radar-based system within a virtual soccer platform. Experimental results show that the proposed system is highly effective and efficient for virtual sports.\",\"PeriodicalId\":133378,\"journal\":{\"name\":\"Proceedings of the International Conference on Video and Image Processing\",\"volume\":\"91 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-12-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the International Conference on Video and Image Processing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3177404.3177413\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the International Conference on Video and Image Processing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3177404.3177413","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A New Single Camera-based Ball Motion Analysis System for Virtual Sports
In this paper, a new single camera-based ball motion analysis system is proposed for virtual sports. In the proposed system, a ball motion imaging process using a single camera combined with a multi-exposure trigger is used to capture a ball motion image without high-cost equipment. Then, a 2D ball motion analysis process using pixel labeling and circle fitting algorithms is used to obtain the 2D ball positions and size from that ball motion image. Finally, a new 3D ball motion analysis process is used to simultaneously estimate the 3D ball positions and velocity by solving new ball motion equations based on some 2D-3D perspective constraints on the ball positions and size. The performance of the proposed system was experimentally verified against a multiple camera-based system and a radar-based system within a virtual soccer platform. Experimental results show that the proposed system is highly effective and efficient for virtual sports.