迷人的象形图!提高玩家粘性的平面设计方法:应用于尼泊尔低文化水平女性的严肃游戏设计

Delphine Soriano, A. Arjyal, S. Baral, A. Boscor, Sonja Mueller, G. Hearn, N. Saville, M. Fordham, Virgine Le Masson, P. Kostkova
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引用次数: 4

摘要

在严肃游戏的图像设计中,玩家粘性是一个重要的考虑因素。我们提出了一种帮助图像设计师考虑与玩家粘性相关的主要因素的新方法。本文描述了一种为严肃游戏创造有效图像内容的方法,该方法考虑了复杂象形图对玩家粘性和学习过程的影响。我们展示了如何将我们的方法应用于设计一款严肃的手机游戏,目标受众是尼泊尔农村地区读写能力较低的妇女。案例研究的初步结果表明,我们的方法可以帮助设计师改进设计和图像使用背后的逻辑,从而消除在游戏用户界面中使用文本的需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Engaging Pictograms! A Methodology for Graphic Design in Enhancing Player Engagement: As Applied to the Design of a Serious Game for Nepalese Women with Low Literacy
In the graphic design of serious games, player engagement is an important consideration. We propose a new approach towards aiding the graphic designer to consider the major factors relevant to player engagement. This article describes a method for creating effective graphical content for serious games that takes into account the impact of complex pictograms on player engagement and on the learning process. We show how we applied our method to the design of a serious game for mobile phones aimed at Nepalese women in rural areas with low literacy skills. Initial results from case study suggest that our method helps designers to improve the design and the logic behind their use of imagery to the extent where the need to use text in the game's user interface was removed.
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