形状表示使用空间填充子体素距离场

Mark W. Jones, Richard Satherley
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引用次数: 31

摘要

体素化是将任何数据类型的源对象转换为体素值的三维网格的过程。尽管由于体素网格表示的离散性,会出现一些不准确的情况,但这个体素网格应该尽可能接近地表示原始对象。在本文中,我们报告了我们正在进行的将物体表示为体素化距离场的方法的研究,特别是我们报告了精确距离场生成的快速方法。回顾了目前的替代体素化方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Shape representation using space filled sub-voxel distance fields
Voxelisation is the process of converting a source object of any data type into a three-dimensional grid of voxel values. This voxel grid should represent the original object as closely as possible, although some inaccuracies will occur due to the discrete nature of the voxel grid representation. In this paper we report our ongoing research into methods for representing objects as voxelised distance fields, in particular we report fast methods for accurate distance field production. A review of current alternative voxelisation methods is also given.
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