为人体设计纺织品:形状,体积和运动

Rachel Freire, Paul Strohmeier, Cédric Honnet, Jarrod Knibbe, Sophia Brueckner
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引用次数: 8

摘要

在这个工作室里,我们将提高我们的裁缝技能,以便更好地将技术融入服装。利用服装的体积特性,我们将创建适合身体形状的纺织品界面,并围绕身体的运动方式进行设计。这个工作室将包括一个由专家时装设计师领导的简短的大师班,然后是材料实验和个人项目的工作。我们将介绍和演示各种设计和实现三维纺织品的方法,以及如何将它们与交互系统集成。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing eTextiles for the Body: Shape, Volume & Motion
In this studio, we will improve our tailoring skills in order to better integrate technology into clothing. Leveraging the volumetric nature of clothing, we will create eTextile interfaces that fit the shape of the body and are designed around how bodies move. This studio will consist of a short masterclass led by an expert fashion designer followed by materials experimentation and working on individual projects. We will introduce and demo a variety of ways to design and implement 3-dimensional eTextiles as well as how to integrate them with interactive systems.
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