利用蛇和天梯游戏提高中学生写作能力的努力

Rini Widiastuti, Nafisah Endahati
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引用次数: 3

摘要

本研究旨在了解SMPN 14日惹八年级学生使用蛇梯游戏提高写作技巧的过程。这项研究的对象是八年级乙的学生,他们发现写作技巧有困难。参与者包括32名学生。本研究采用课堂行动研究方法进行。数据是通过实地记录、观察、访谈和文件收集的。采用描述性定性分析。研究结果表明,通过使用蛇梯游戏,每个周期的教与学过程运行良好。成绩的指标是学生达到较高的最低标准分,使用正确的英语结构,采用各种英语词汇,使用适当的标点符号,并适当地写叙述文本。这些成就指标在3个周期内获得成功的结果。根据数据分析,第2周期的改善幅度高达43.12%,平均为69.99。在循环3中,结果增加到82.49或82.49%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
THE EFFORTS TO IMPROVE WRITING SKILL OF SECONDARY SCHOOL STUDENTS BY USING SNAKE AND LADDER GAME
This study aims to know the process of improving the writing skill of eight grade students at SMPN 14 Yogyakarta by using snakes and ladders game. The subjects of the study were the students of grade VIII B. They found difficulty in writing skills. The participants consisted of 32 students. The study was conducted in a classroom action research methodology. The data were collected through field notes, observation, interview and documentation. They were analyzed using descriptive qualitative. The result of the study shows that the process of teaching and learning in each cycle ran well by using snakes and ladders game. The indicators of achievement are students achieve higher the minimum standard score, use correct English structure, adopt a variety of English vocabulary, use appropriate punctuation, and write recount text appropriately. Those indicators of achievement obtain a successful result within 3 cycles. Based on the data analyses, there is an improvement in cycle 2 as many as 43.12% or at an average of 69.99. In cycle 3, the result increases up to 82.49 or 82.49%.
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