在多媒体文化遗产应用中测量沉浸和寓教于乐

D. Boskovic, S. Rizvić, V. Okanović, Sanda Sljivo, Nusret Sinanovic
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引用次数: 10

摘要

在我们的研究中,我们解决了多媒体文化遗产应用中用户体验测量的常见和重要问题。我们的目标是开发一种简单而有效的工具,能够突出为不同类型的用户使用这些应用程序的主要质量和主要困难。我们解决了多媒体文化遗产应用程序可用性的具体目标:沉浸和寓教于乐。除了识别最佳特性和缺陷之外,测量结果还提供了一种比较不同应用程序的工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Measuring immersion and edutainment in multimedia cultural heritage applications
In our research we address the common and important problem of measuring users' experience in multimedia cultural heritage applications. Our objective is to develop a simple and efficient instrument capable to highlight both main qualities and major difficulties in using such applications for different types of users. We address specific objectives of usability for multimedia cultural heritage applications: immersion and edutainment. In addition to identifying best features and flaws, the results of measurement provide a tool for a comparison of different applications.
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