网络物理空间的反恐:计算机视觉方法

Giuseppe Cascavilla, Johann Slabber, Fabio Palomba, D. D. Nucci, D. Tamburri, W. Heuvel
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引用次数: 2

摘要

在网络物理空间(即与网络物理系统相结合的城市开放或(半)封闭空间)中模拟恐怖主义情景具有挑战性,因为其中存在环境和变量。本文使用ALTer解决了上述问题,ALTer是一个基于计算机视觉和生成对抗神经网络(gan)的恐怖场景框架。我们通过创建一个合成数据集,利用侠盗猎车手V (GTAV)视频游戏及其背后的虚幻游戏引擎,结合OpenStreetMap数据,获得了恐怖主义场景的数据。结果表明,该方法预测网络物理空间犯罪活动的可行性。此外,我们从《侠盗猎车手v》中提取的合成场景在构建网络安全和网络威胁情报(CTI)的数据集方面很有前景,这些数据集以模拟视频游戏平台为特征。我们了解到,地方当局可以根据以前或相关的参考资料为他们的城市模拟恐怖主义情景,这在三个方面有助于他们:(1)更好地确定必要的安全措施;(2)更好地利用当局的专业知识;(3)细化敏感地区的备灾预案和演练。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Counterterrorism for Cyber-Physical Spaces: A Computer Vision Approach
Simulating terrorist scenarios in cyber-physical spaces---that is, urban open or (semi-) closed spaces combined with cyber-physical systems counterparts---is challenging given the context and variables therein. This paper addresses the aforementioned issue with ALTer a framework featuring computer vision and Generative Adversarial Neural Networks (GANs) over terrorist scenarios. We obtained the data for the terrorist scenarios by creating a synthetic dataset, exploiting the Grand Theft Auto V (GTAV) videogame, and the Unreal Game Engine behind it, in combination with OpenStreetMap data. The results of the proposed approach show its feasibility to predict criminal activities in cyber-physical spaces. Moreover, the usage of our synthetic scenarios elicited from GTAV is promising in building datasets for cybersecurity and Cyber-Threat Intelligence (CTI) featuring simulated video gaming platforms. We learned that local authorities can simulate terrorist scenarios for their cities based on previous or related reference and this helps them in 3 ways: (1) better determine the necessary security measures; (2) better use the expertise of the authorities; (3) refine preparedness scenarios and drills for sensitive areas.
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