位置方差曲线(pvp):速度-精度权衡的新方法

Julien Gori, Quentin Bellut
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引用次数: 0

摘要

菲茨定律是一种行为模型,用于设计协议和分析指向实验的数据。这些通常在HCI中进行,以评估输入性能。我们最近提出了一种替代方法来表征输入性能,称为一维pvp方法,该方法基于1)双最小化协议,以及2)整个轨迹的可变性分析。我们将该方法扩展到二维;我们的贡献包括新指标、新协议和Python库。我们还介绍了一项对照实验的结果,其中使用三种设备(鼠标,触摸板,控制器)验证了新方法:2D情况下的效应大小复制了先前发现的效应大小。我们还提出了菲茨定律与我们的新评估之间的比较:pvp方法比菲茨定律提供了更多的信息,并且可以预测其参数。讨论了这种新方法如何解决菲茨定律的开放性问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Positional Variance Profiles (PVPs): A New Take on the Speed-Accuracy Trade-off
Fitts’ law is a behavioral model, used to design protocols and analyze data from pointing experiments. These are usually conducted in HCI to evaluate input performance. We recently proposed an alternative method to characterize input performance, called the method of PVPs in 1D, based on 1) a dual-minimization protocol, and 2) an analysis of the variability of entire trajectories. We extend the method in 2D; our contributions include new metrics, a new protocol, and a Python library. We also present the results of a controlled experiment where the new method is validated using three devices (mouse, touchpad, controller): effect sizes in the 2D case replicate those previously found. We also propose a comparison between Fitts’ law and our novel evaluation: the method of PVPs provides more information than Fitts’ law, and can predict its parameters. We discuss how this new method may relieve open problems of Fitts’ law.
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