Mathieu Lutfallah, Christian Hirt, V. Gorobets, Manuel Gregor, A. Kunz
{"title":"在重叠的房间中重定向行走","authors":"Mathieu Lutfallah, Christian Hirt, V. Gorobets, Manuel Gregor, A. Kunz","doi":"10.1145/3588028.3603672","DOIUrl":null,"url":null,"abstract":"Walking in larger virtual environments than the physical one can lead to collisions with physical boundaries. Multiple locomotion techniques like Redirected Walking (RDW) and Overlapping Architecture (OA) aim to overcome this limitation. Combining these two has yet to be investigated in large physical spaces with resets. In this work, a hybrid locomotion method was implemented that combines RDW and OA. A user study was conducted where participants collected items in a virtual environment with multiple rooms. The study showed that the distance walked between resets was increased substantially, thus showing the solid advantages of combining OA and RDW.","PeriodicalId":113397,"journal":{"name":"ACM SIGGRAPH 2023 Posters","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-07-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Redirected Walking in Overlapping Rooms\",\"authors\":\"Mathieu Lutfallah, Christian Hirt, V. Gorobets, Manuel Gregor, A. Kunz\",\"doi\":\"10.1145/3588028.3603672\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Walking in larger virtual environments than the physical one can lead to collisions with physical boundaries. Multiple locomotion techniques like Redirected Walking (RDW) and Overlapping Architecture (OA) aim to overcome this limitation. Combining these two has yet to be investigated in large physical spaces with resets. In this work, a hybrid locomotion method was implemented that combines RDW and OA. A user study was conducted where participants collected items in a virtual environment with multiple rooms. The study showed that the distance walked between resets was increased substantially, thus showing the solid advantages of combining OA and RDW.\",\"PeriodicalId\":113397,\"journal\":{\"name\":\"ACM SIGGRAPH 2023 Posters\",\"volume\":\"41 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-07-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2023 Posters\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3588028.3603672\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2023 Posters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3588028.3603672","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Walking in larger virtual environments than the physical one can lead to collisions with physical boundaries. Multiple locomotion techniques like Redirected Walking (RDW) and Overlapping Architecture (OA) aim to overcome this limitation. Combining these two has yet to be investigated in large physical spaces with resets. In this work, a hybrid locomotion method was implemented that combines RDW and OA. A user study was conducted where participants collected items in a virtual environment with multiple rooms. The study showed that the distance walked between resets was increased substantially, thus showing the solid advantages of combining OA and RDW.