调查影响立方体拼图的连接的难度的

Thongthai Wongwichai, Takamitsu Tanaka
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引用次数: 7

摘要

本研究有两个实验。实验1比较了三种类型的魔方拼图在不同难度水平下的游戏时间。实验2讨论了验证“是什么原因导致立方体拼图的接头难以组装”的实验观察。实验1涉及50名参与者,他们组成三种类型的立方体拼图,这些拼图由相同的颜色、材料、大小和组件数量组成。在50名参与者完成所有类型的魔方拼图后,记录的时间被统计分析。实验1的结果显示,三个魔方的游戏时间有显著差异。在实验2中,三种被称为戏法的高难度关节模式通过误差评分进行比较。研究发现,不同花样的形式与空间的关系会影响难度的高低。此外,我们发现“Close Space”的标志可以有效地指导玩家的理解,同时在组装的下一步中组成一个困难的关节。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
INVESTIGATING AFFECTING THE DIFFICULTY IN ASSEMBLING A JOINT OF A CUBE PUZZLE
This study have two experiments. Experiment 1 compared the different play’s time in difficulty levels of assembling three types of cube puzzle. Experiment 2 discusses the experimental observations for verifying “What causes the joint of a cube puzzle difficult to assemble”. The experiment 1 involved 50 participants who composed three types of cube puzzles produced in the same color, material, size and number of components. After the 50 participants composed all the types of the cube puzzle, the recorded time was statistically analyzed. The result of experiment 1 showed that the play’s time of the three cube puzzles were significantly different. In experiment 2, three patterns of difficult joints called tricks were compared by an error score. It was found that the relationship between form and space in different tricks influences the levels of difficulty. Further, the sign called “Close Space” was found to effectively guide player’s understanding while composing a difficult joint in the next step during assembly.
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