面向初学者的程序学习:编程学习工具的调查和分类

D. Saito, Ayana Sasaki, H. Washizaki, Y. Fukazawa, Yu Muto
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引用次数: 12

摘要

偶尔会使用为编程教育设计的游戏或可视化编程语言工具来教授编程。通常,这些工具有不同的属性,如果工具和学习目标不一致,这些属性会抑制良好的学习效果。然而,哪种工具最适合给定的目标仍然是未知的。在本研究中,我们提出了一个分类表来评估程序学习工具,并通过对分类表中43种程序学习工具的研究和比较来证明它的实用性。这项研究将有助于选择合适的程序学习工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Program learning for beginners: Survey and taxonomy of programming learning tools
Occasionally a game or visual programming language tool designed for programming education is used to teach programming. In general, these tools have various attributes, which inhibit a great learning effect if the tool and learning objectives are not aligned. However, which tool is most appropriate for a given objective remains unknown. In this research, we propose a taxonomy table to evaluate program learning tools and demonstrate its usefulness by researching and comparing 43 kinds of program learning tools in the taxonomy table. This research should contribute to the selection of suitable tools for program learning.
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