在Ibtidaiyah学院建立蛇与梯子的学习媒介,以提高学生的学习动力和ip成绩

Amifatuz Zuhriyah
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引用次数: 8

摘要

教师是决定一个国家未来进步的教育主轴,一般来说,教师的工作是向学生提供洞察力或传授知识,使他们在每个学科领域都有知识和技能。此外,教师也有责任教育学生有良好的态度和行为,无论是在学校环境,在家里还是在社区环境。在小学/ madrasah ibtidaiyah的社会科学学习中,这种蛇梯游戏的学习媒体或简称为(IPS),这种媒体是为了提高学生的学习动机和学生的学习成果。教育的问题之一是缺乏设施和基础设施,因此要求教师在提高课堂学习质量方面尽可能具有创造性,例如开发学习媒体。其中之一是学习有趣的媒体,克服无聊。学生的学习活动,即基于蛇梯游戏学习的社会科学学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pengembangan Media Pembelajaran Permainan Ular Tangga Untuk Meningkatkan Motivasi Belajar Siswa dan Hasil Belajar IPS di Madrasah Ibtidaiyah
The teacher is the main axis of education to determine the progress of a country in the future in general, the teacher’s job is to provide insight or teach knowledge to students so that they have knowledge and skills in each subject area. In addition, teachers also have the responsibility of educating students to have good attitudes and behavior, whether in the school environment, at home or in the community environtment. The learning media for this game of snakes and ladders in social science learning or abbreviated as (IPS) in elementary schools / madrasah ibtidaiyah, this media is to increase student motivation and student learning outcomes. One of the problems of education is the lack of facilities and infrastructure so that a teacher is required to be as creative as possible in improving the quality of learning in class, such as developing learning media. One of them is learning media that is interesting and overcomes boredom. Of a student in learning activities, namely learning based on the game of snakes and ladders in social science learning.
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