{"title":"基于VRML的虚拟教室的设计与实现","authors":"Zhu Rong, Wang Yong","doi":"10.1109/ICIME.2010.5477916","DOIUrl":null,"url":null,"abstract":"This paper introduce some technology about using VRML to construct 3D virtual scene and its interactive roaming by Virtual classroom environment's researching and practice. This paper introduces the virtual classroom development process, and elaborates the key technologies of virtual classroom's geometry modeling, texture mapping, interactive behavior design and so on, and discusses how to reduce the VRML file, and how to improve the rendering speed of VRML file in order to optimize system performance to construct a lifelike Virtual classroom.","PeriodicalId":382705,"journal":{"name":"2010 2nd IEEE International Conference on Information Management and Engineering","volume":"359 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-04-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The design and realization of Virtual classroom based on VRML\",\"authors\":\"Zhu Rong, Wang Yong\",\"doi\":\"10.1109/ICIME.2010.5477916\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper introduce some technology about using VRML to construct 3D virtual scene and its interactive roaming by Virtual classroom environment's researching and practice. This paper introduces the virtual classroom development process, and elaborates the key technologies of virtual classroom's geometry modeling, texture mapping, interactive behavior design and so on, and discusses how to reduce the VRML file, and how to improve the rendering speed of VRML file in order to optimize system performance to construct a lifelike Virtual classroom.\",\"PeriodicalId\":382705,\"journal\":{\"name\":\"2010 2nd IEEE International Conference on Information Management and Engineering\",\"volume\":\"359 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-04-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 2nd IEEE International Conference on Information Management and Engineering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICIME.2010.5477916\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 2nd IEEE International Conference on Information Management and Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIME.2010.5477916","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The design and realization of Virtual classroom based on VRML
This paper introduce some technology about using VRML to construct 3D virtual scene and its interactive roaming by Virtual classroom environment's researching and practice. This paper introduces the virtual classroom development process, and elaborates the key technologies of virtual classroom's geometry modeling, texture mapping, interactive behavior design and so on, and discusses how to reduce the VRML file, and how to improve the rendering speed of VRML file in order to optimize system performance to construct a lifelike Virtual classroom.