{"title":"贫困政策软件和暴力犯罪数据库作为培训工具","authors":"S. Gray","doi":"10.1300/J407V11N03_02","DOIUrl":null,"url":null,"abstract":"Summary A poverty policy decision-making simulation and a hypertext document on violent crime are described and contrasted as training tools. Studies of the effectiveness of both are described. The Poverty Game and the Violent Crime Database both provide different types of learner sequence control. The implications of this and the usefulness of each for general exploration and education, as opposed to directed searches, is addressed.","PeriodicalId":422385,"journal":{"name":"Computers in Human Services","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Poverty Policy Software and a Violent Crime Database as Training Tools\",\"authors\":\"S. Gray\",\"doi\":\"10.1300/J407V11N03_02\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Summary A poverty policy decision-making simulation and a hypertext document on violent crime are described and contrasted as training tools. Studies of the effectiveness of both are described. The Poverty Game and the Violent Crime Database both provide different types of learner sequence control. The implications of this and the usefulness of each for general exploration and education, as opposed to directed searches, is addressed.\",\"PeriodicalId\":422385,\"journal\":{\"name\":\"Computers in Human Services\",\"volume\":\"41 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-10-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computers in Human Services\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1300/J407V11N03_02\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers in Human Services","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1300/J407V11N03_02","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Poverty Policy Software and a Violent Crime Database as Training Tools
Summary A poverty policy decision-making simulation and a hypertext document on violent crime are described and contrasted as training tools. Studies of the effectiveness of both are described. The Poverty Game and the Violent Crime Database both provide different types of learner sequence control. The implications of this and the usefulness of each for general exploration and education, as opposed to directed searches, is addressed.