{"title":"一个可扩展的多摄像机交互式视频捕捉系统的设计、实现和性能","authors":"Martin Frankel, Jon, Webb","doi":"10.1109/CAMP.1995.521029","DOIUrl":null,"url":null,"abstract":"We describe a system for interactive, real time, multi-camera video capture and display. The system is almost entirely software-based and as a result is flexible and expandable. Computation and data storage is provided by the Carnegie Mellon-Intel Corporation iWarp computer. Video display is accomplished using a High Performance Parallel Interface network to write to a high resolution frame buffer Video can be displayed as it is captured, with only a single frame latency. We provide interactivity with a VCR-like graphical interface running on a host workstation, which in turn controls the operation of the capture system. This system allows a user to interactively monitor, capture, and replay video with the ease of use of a VCR, yet with flexibility and performance that is unavailable in all but the most expensive and customized video capture systems.","PeriodicalId":277209,"journal":{"name":"Proceedings of Conference on Computer Architectures for Machine Perception","volume":"118 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1995-09-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Design, implementation, and performance of a scalable multi-camera interactive video capture system\",\"authors\":\"Martin Frankel, Jon, Webb\",\"doi\":\"10.1109/CAMP.1995.521029\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We describe a system for interactive, real time, multi-camera video capture and display. The system is almost entirely software-based and as a result is flexible and expandable. Computation and data storage is provided by the Carnegie Mellon-Intel Corporation iWarp computer. Video display is accomplished using a High Performance Parallel Interface network to write to a high resolution frame buffer Video can be displayed as it is captured, with only a single frame latency. We provide interactivity with a VCR-like graphical interface running on a host workstation, which in turn controls the operation of the capture system. This system allows a user to interactively monitor, capture, and replay video with the ease of use of a VCR, yet with flexibility and performance that is unavailable in all but the most expensive and customized video capture systems.\",\"PeriodicalId\":277209,\"journal\":{\"name\":\"Proceedings of Conference on Computer Architectures for Machine Perception\",\"volume\":\"118 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1995-09-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of Conference on Computer Architectures for Machine Perception\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CAMP.1995.521029\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of Conference on Computer Architectures for Machine Perception","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CAMP.1995.521029","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Design, implementation, and performance of a scalable multi-camera interactive video capture system
We describe a system for interactive, real time, multi-camera video capture and display. The system is almost entirely software-based and as a result is flexible and expandable. Computation and data storage is provided by the Carnegie Mellon-Intel Corporation iWarp computer. Video display is accomplished using a High Performance Parallel Interface network to write to a high resolution frame buffer Video can be displayed as it is captured, with only a single frame latency. We provide interactivity with a VCR-like graphical interface running on a host workstation, which in turn controls the operation of the capture system. This system allows a user to interactively monitor, capture, and replay video with the ease of use of a VCR, yet with flexibility and performance that is unavailable in all but the most expensive and customized video capture systems.