通过观察创造虚拟佛像

K. Ikeuchi, A. Nakazawa, K. Nishino, Takeshi Oishi
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引用次数: 16

摘要

本文综述了我国在文物数字化保护和文物原貌数字化修复方面的研究进展。几何模型是通过一个由扫描、配准和合并多幅距离图像组成的流水线实现的。我们开发了一种鲁棒的同时配准方法和一种高效鲁棒的基于体素的集成方法。在创建的几何模型上,我们必须对齐从彩色相机获得的纹理图像。我们已经开发了两种纹理映射方法。为了恢复历史文物的原貌,我们在专家的建议下,利用扫描数据和文献调查,综合了几座建筑和雕像。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Creating Virtual Buddha Statues through Observation
This paper overviews our research on digital preservation of cultural assets and digital restoration of their original appearance. Geometric models are digitally achieved through a pipeline consisting of scanning, registering and merging multiple range images. We have developed a robust simultaneous registration method and an efficient and robust voxel-based integration method. On the geometric models created, we have to align texture images acquired from a color camera. We have developed two texture mapping methods. In an attempt to restore the original appearance of historical heritage objects, we have synthesized several buildings and statues using scanned data and literature survey with advice from experts.
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