互动珠宝作为记忆线索:为个人回忆设计声音吊坠

K. Niemantsverdriet, M. Versteeg
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引用次数: 16

摘要

在本文中,我们描述了《Memento》的设计:一个用于个人回忆的交互式声音盒子,它触发了与它的非技术前身类似的亲密感和价值观。珠宝常常成为自传式记忆的线索。在这项工作中,我们研究了互动技术在这种关系中可能发挥的作用。我们首先探索人们记录声音片段的方式,并在互动珠宝和声音记忆线索领域展示相关工作。这些见解用于通知设计过程。由此产生的概念“记忆碎片”(Memento)利用与传统挂坠盒互动的互动场景来激活录音和回放,并浏览录制的音频片段。为了连接对象和内容,Memento是一个独立的单一用途的作品,其中物理对象和数字内容是不可分割的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive Jewellery as Memory Cue: Designing a Sound Locket for Individual Reminiscence
In this paper we describe the design of Memento: an interactive sound locket for individual reminiscence that triggers a similar sense of intimacy and values as its non-technological predecessor. Jewellery often forms a cue for autobiographical memory. In this work we investigate the role that interactive technologies could play in this relationship. We first explore the way in which people record sound fragments and we present related work in the field of interactive jewellery and sonic memory cueing. The insights are used to inform the design process. The resulting concept, Memento, uses interaction scenarios inspired by the interaction with traditional lockets to activate recording and playback, and to browse through the recorded audio fragments. In order to connect object and content, Memento is a stand-alone single-purpose piece in which physical object and digital content are inseparable.
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