S. Janarthanam, Robin L. Hill, A. Dickinson, Morgan Fredriksson
{"title":"点击或键入:对未来向导界面设计的向导交互分析","authors":"S. Janarthanam, Robin L. Hill, A. Dickinson, Morgan Fredriksson","doi":"10.3115/v1/W14-0203","DOIUrl":null,"url":null,"abstract":"We present an analysis of a Pedestrian Navigation and Information dialogue corpus collected using a Wizard-of-Oz interface. We analysed how wizards preferred to communicate to users given three different options: preset buttons that can generate an utterance, sequences of buttons and dropdown lists to construct complex utterances and free text utterances. We present our findings and suggestions for future WoZ design based on our findings.","PeriodicalId":198983,"journal":{"name":"DM@EACL","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Click or Type: An Analysis of Wizard’s Interaction for Future Wizard Interface Design\",\"authors\":\"S. Janarthanam, Robin L. Hill, A. Dickinson, Morgan Fredriksson\",\"doi\":\"10.3115/v1/W14-0203\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present an analysis of a Pedestrian Navigation and Information dialogue corpus collected using a Wizard-of-Oz interface. We analysed how wizards preferred to communicate to users given three different options: preset buttons that can generate an utterance, sequences of buttons and dropdown lists to construct complex utterances and free text utterances. We present our findings and suggestions for future WoZ design based on our findings.\",\"PeriodicalId\":198983,\"journal\":{\"name\":\"DM@EACL\",\"volume\":\"6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-04-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"DM@EACL\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3115/v1/W14-0203\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"DM@EACL","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3115/v1/W14-0203","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Click or Type: An Analysis of Wizard’s Interaction for Future Wizard Interface Design
We present an analysis of a Pedestrian Navigation and Information dialogue corpus collected using a Wizard-of-Oz interface. We analysed how wizards preferred to communicate to users given three different options: preset buttons that can generate an utterance, sequences of buttons and dropdown lists to construct complex utterances and free text utterances. We present our findings and suggestions for future WoZ design based on our findings.