WallSHOP:使用移动设备进行个性化购物的公共数字标牌的多用户交互

Soh Masuko, Masafumi Muta, Keiji Shinzato, Adiyan Mujibiya
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引用次数: 8

摘要

我们提出WallSHOP,这是一种新颖的交互式购物体验,扩展了公共数字标牌和移动设备之间的内容共享。多个用户可以通过公共网络自由访问和浏览公共数字标牌的内容。此外,用户可以使用可由触摸屏移动设备控制的个性化光标与该内容进行交互。WallSHOP还支持将内容从数字标牌拉到用户的设备上,允许用户浏览可用的产品,并通过利用公共和私人显示的优势私下执行结账。WallSHOP注重可行性和可扩展性;因此,它只使用基于web的组件实现,不需要安装额外的软件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
WallSHOP: Multiuser Interaction with Public Digital Signage using Mobile Devices for Personalized Shopping
We propose WallSHOP, a novel interactive shopping experience that extends content sharing between publicly available digital signage and mobile devices. Multiple users can freely access and browse the content of public digital signage through a public network. Furthermore, users can interact with this content using a personalized cursor that can be controlled with a touch-screen mobile device. WallSHOP also supports pulling content from the digital signage to a user's device, allowing users to browse through available products and privately perform checkouts by utilizing the advantages of both public and private displays. WallSHOP focuses on feasibility and scalability; therefore, it is implemented using only web-based components and does not require the installation of additional software.
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