模拟个体眼睛的实际成像:计算眼镜镜片的新方法

S. Trumm, W. Becken, Yohann Bénard, G. Esser, D. Uttenweiler
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引用次数: 0

摘要

在开发光学系统时,在技术光学中要考虑光路内的每个元件。然而,在眼科光学中,眼镜镜片通常被设计为在称为顶点球的位置提供给定的光功率,而忽略了眼睛内部的实际成像处理。我们开发了一种新技术(商品名DNEye®PRO)来克服这种做法。波前的计算并不停留在眼镜镜片的背面,而是通过其折射表面继续直接进入眼睛。评估不再发生在顶点球上,而是在视网膜上。这种计算是基于对眼睛生物特征参数的单独测量,包括波前和折射表面的复杂形状,包括它们的高阶分量。因此,由眼睛的个别结构及其组成部分产生的影响被认为会产生更清晰的成像和更好的设计保留。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Simulating the actual imaging in the individual eye: a novel approach to calculating spectacle lenses
When developing optical systems, every element within the light path is considered in technical optics. In ophthalmic optics, however, spectacle lenses are usually designed to provide a given optical power at a position called vertex sphere, ignoring the actual imaging processing inside the eye. We have developed a novel technology (trade name DNEye® PRO) overcoming this practice. The computation of the wavefronts does not stop at the back surface of the spectacle lens but is continued right into the eye through its refracting surfaces. The assessment no longer takes place at the vertex sphere, but at the retina. This calculation is based on individual measurements of biometrical parameters of the eye and comprises the complex shapes of the wavefronts and of the refracting surfaces including their higher-order components. As a result, effects which arise from the individual structure of the eye and its components are considered giving rise to sharper imaging and better design retention.
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