将CG元素无缝替换为真人镜头的过程

Jin-yi Zhi
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引用次数: 1

摘要

本研究的重点是将计算机生成的元素插入到实景镜头中,并无缝地替换镜头中不想要的物体,从而在数字合成领域创造出逼真而无缝的视觉表现。本文的目的是介绍数字合成的详细工作过程,以澄清生产过程,并为那些入门级艺术家提供一个明确的想法,以提高对数字合成和视觉效果的整体理解,并希望激发进一步的合作和参与者,特别是学术界和工业界之间的合作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Process of Seamlessly Replacing CG Elements into Live-Action Footage
This research focused on inserting a computer-generated element into live-action footage, and seamlessly replacing unwanted objects in the footage in order to creating a realistic and seamless visual representation in the field of digital compositing. The purpose of this paper is to cover a detailed working process of digital compositing in order to clarify the production process and provide a clear idea for those entry-level artists to improve an overall understanding of the digital compositing and visual effects and hopefully inspire further collaboration and participants particularly between academia and industry.
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