{"title":"数字诞生的插图技术:低多边形","authors":"Birsen Çeken, Kübra Çiçekli, Merve Ersan","doi":"10.7816/sed-06-02-05","DOIUrl":null,"url":null,"abstract":"Low Poly is a technique used to improve performance when rendering (recording) video games and animations created by reducing polygon numbers in three-dimensional models and scenes. It was first used as a design trend in games and later as a technique in illustration. It can be said that the digital illustration is regarded as an area produced from the traditional illustration, and the Low Poly technique is reinterpreted as a technique produced from digital media. In the research, illustrations made with Low Poly technique will be examined by means of descriptive analysis. Illustrations and digital illustrations under study under the graphic design are customary to be produced from traditional techniques. The positive effects of this technology on the technology of producing a technique from digital media and reinterpreting it with the techniques of illustration are revealed.","PeriodicalId":436556,"journal":{"name":"SED Journal of Art Education","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-10-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"DIGITAL-BORN ILLUSTRATION TECHNIQUE: LOW POLY\",\"authors\":\"Birsen Çeken, Kübra Çiçekli, Merve Ersan\",\"doi\":\"10.7816/sed-06-02-05\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Low Poly is a technique used to improve performance when rendering (recording) video games and animations created by reducing polygon numbers in three-dimensional models and scenes. It was first used as a design trend in games and later as a technique in illustration. It can be said that the digital illustration is regarded as an area produced from the traditional illustration, and the Low Poly technique is reinterpreted as a technique produced from digital media. In the research, illustrations made with Low Poly technique will be examined by means of descriptive analysis. Illustrations and digital illustrations under study under the graphic design are customary to be produced from traditional techniques. The positive effects of this technology on the technology of producing a technique from digital media and reinterpreting it with the techniques of illustration are revealed.\",\"PeriodicalId\":436556,\"journal\":{\"name\":\"SED Journal of Art Education\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-10-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SED Journal of Art Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.7816/sed-06-02-05\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SED Journal of Art Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.7816/sed-06-02-05","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Low Poly is a technique used to improve performance when rendering (recording) video games and animations created by reducing polygon numbers in three-dimensional models and scenes. It was first used as a design trend in games and later as a technique in illustration. It can be said that the digital illustration is regarded as an area produced from the traditional illustration, and the Low Poly technique is reinterpreted as a technique produced from digital media. In the research, illustrations made with Low Poly technique will be examined by means of descriptive analysis. Illustrations and digital illustrations under study under the graphic design are customary to be produced from traditional techniques. The positive effects of this technology on the technology of producing a technique from digital media and reinterpreting it with the techniques of illustration are revealed.