非穿透刚体的快速接触力计算

D. Baraff
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引用次数: 678

摘要

提出了一种计算具有摩擦力的固体物体间接触力的新算法。该算法允许混合的接触点与静态和动态摩擦。与以前的方法不同,计算接触力的问题没有转化为优化问题。因此,无需复杂的优化软件包。对于有摩擦和没有摩擦的系统,该算法已被证明比以前的方法更快、更简单、更可靠。特别是,非专业的数值规划实现算法是非常可行的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Fast contact force computation for nonpenetrating rigid bodies
A new algorithm for computing contact forces between solid objects with friction is presented. The algorithm allows a mix of contact points with static and dynamic friction. In contrast to previous approaches, the problem of computing contact forces is not transformed into an optimization problem. Because of this, the need for sophisticated optimization software packages is eliminated. For both systems with and without friction, the algorithm has proven to be considerably faster, simple, and more reliable than previous approaches to the problem. In particular, implementation of the algorithm by nonspecialists in numerical programming is quite feasible.
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