{"title":"意大利语深度语言计算机辅助语言学习游戏","authors":"","doi":"10.14705/rpnet.2019.36.953","DOIUrl":null,"url":null,"abstract":"This paper describes the initial stages of a project which seeks to develop a language learning game for Italian running a deep linguistic grammar at its backend for fine-grained error detection. The grammar is designed within the grammatical framework of Lexical Functional Grammar (LFG). The project aims to bring together work from different fields by combining strategies from computational linguistics with theoretical insights from Second Language Acquisition (SLA) and components from computer gaming.","PeriodicalId":142607,"journal":{"name":"New educational landscapes: innovative perspectives in language learning and technology","volume":"73 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-07-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"A deep linguistic computer-assisted language learning game for Italian\",\"authors\":\"\",\"doi\":\"10.14705/rpnet.2019.36.953\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes the initial stages of a project which seeks to develop a language learning game for Italian running a deep linguistic grammar at its backend for fine-grained error detection. The grammar is designed within the grammatical framework of Lexical Functional Grammar (LFG). The project aims to bring together work from different fields by combining strategies from computational linguistics with theoretical insights from Second Language Acquisition (SLA) and components from computer gaming.\",\"PeriodicalId\":142607,\"journal\":{\"name\":\"New educational landscapes: innovative perspectives in language learning and technology\",\"volume\":\"73 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-07-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"New educational landscapes: innovative perspectives in language learning and technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.14705/rpnet.2019.36.953\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"New educational landscapes: innovative perspectives in language learning and technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.14705/rpnet.2019.36.953","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A deep linguistic computer-assisted language learning game for Italian
This paper describes the initial stages of a project which seeks to develop a language learning game for Italian running a deep linguistic grammar at its backend for fine-grained error detection. The grammar is designed within the grammatical framework of Lexical Functional Grammar (LFG). The project aims to bring together work from different fields by combining strategies from computational linguistics with theoretical insights from Second Language Acquisition (SLA) and components from computer gaming.