模拟器后处理的面向对象方法

B. Leach, P. W. Scherer, G. Starley
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引用次数: 0

摘要

交互式图形软件包提供了查看油藏模拟生成的生产井数据的能力。该计划(KEYPLOT-X)包括几个新颖的概念,例如使用面向对象的图形软件技术和直接访问数据库结构。整个应用程序是由一个基本对象库构造的。对象之间的属性继承产生了非常模块化的代码,极大地增强了可维护性和可扩展性。数据库具有面向对象的直接访问层次结构,简化了数据访问协议,提供了数据库、应用程序和用户界面之间的快速交互。总体方法为工程应用程序提供了高度的功能性和灵活性,并为维护和开发提供了可管理的软件结构。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An object-oriented approach to simulator postprocessing
An interactive, graphical software package provides the ability to view production well data generated by reservoir simulation. The program (KEYPLOT-X) includes several novel concepts, such as use of object-oriented technology for graphical software and a direct-access database structure. The entire application is constructed from a library of elemental objects. Inheritance of properties between objects produces extremely modular code, which greatly enhances maintenance and extendibility. The database has a direct-access hierarchical structure that is object-oriented, simplifying the data access protocol to provide rapid interactivity between the database, applications, and user interface. The overall approach has provided a high degree of functionality and flexibility to engineering applications and a manageable software structure for maintenance and development.
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