以交互式ims为基础的IPTV进军游戏真人秀领域

C. Riede, O. Friedrich, R. Seeliger, S. Arbanowski
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引用次数: 5

摘要

固定、移动和有线网络的融合已经解决了众所周知的模式,即现有运营商对电信和广播公司的电视供应有可靠的了解。目前,双方都在通过提供电信、互联网和电视的综合捆绑解决方案来蚕食各自的商业模式,这就是众所周知的三网融合的概念。到目前为止,出现了许多特定于供应商的竖井方法。这些方法缺乏三个特征:跨供应商互操作性、集成电信和交互性。因此,标准开发组织通过开放接口的标准化来解决这些问题。本文提出了一种新的IPTV架构,通过设计一种基于ims的综合IPTV解决方案来解决互操作性、电信性和交互性问题,该方案解决了个性化和交互式业务及其连贯集成问题。爱立信对基于ims的真人秀节目的愿景就是一个评估例子。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive IMS-based IPTV plunge into the reality game show
Convergence of fixed, mobile and cable networks has tackled well known patterns where incumbent operators have reliable understanding of telecommunication and broadcaster of TV provisioning. Currently both parties are cannibalizing their business models by providing integrated bundled solutions: telecommunication, Internet and TV - known under the notion of triple play. To-date, a lot of vendor specific silo approaches are appearing. These approaches lack of three characteristics: cross-vendor interoperability, integrated telecommunication and interactivity. Thus, Standard Development Organizations address the standardization of open interfaces to address these issues. This paper proposes a novel IPTV architecture addressing interoperability, telecommunication and interactivity by designing an integrated IMS-based IPTV solution that fixes personalized and interactive services and their coherent integration. Ericssonpsilas vision of an IMS-based reality game show serves as one evaluation example.
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