{"title":"注册室、大厅和门户:连接大规模网络虚拟环境和协作","authors":"S. Singhal, B. Q. Nguyen","doi":"10.1109/VRAIS.1998.658495","DOIUrl":null,"url":null,"abstract":"To support larger numbers of simultaneous users, virtual environments (VEs) must be partitioned over multiple servers. This paper describes an architecture for interconnecting large-scale VEs and collaboration systems over the Internet. The user establishes and maintains a persistent network identity, transfers that identity between VEs and maintains that identity while moving between management domains of a single VE. Our implementation logically extends (and therefore easily integrates with) the existing World Wide Web.","PeriodicalId":105542,"journal":{"name":"Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180)","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Registration rooms, lobbies, and portals: interconnecting large-scale networked virtual environments and collaborations\",\"authors\":\"S. Singhal, B. Q. Nguyen\",\"doi\":\"10.1109/VRAIS.1998.658495\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"To support larger numbers of simultaneous users, virtual environments (VEs) must be partitioned over multiple servers. This paper describes an architecture for interconnecting large-scale VEs and collaboration systems over the Internet. The user establishes and maintains a persistent network identity, transfers that identity between VEs and maintains that identity while moving between management domains of a single VE. Our implementation logically extends (and therefore easily integrates with) the existing World Wide Web.\",\"PeriodicalId\":105542,\"journal\":{\"name\":\"Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180)\",\"volume\":\"43 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-03-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VRAIS.1998.658495\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VRAIS.1998.658495","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Registration rooms, lobbies, and portals: interconnecting large-scale networked virtual environments and collaborations
To support larger numbers of simultaneous users, virtual environments (VEs) must be partitioned over multiple servers. This paper describes an architecture for interconnecting large-scale VEs and collaboration systems over the Internet. The user establishes and maintains a persistent network identity, transfers that identity between VEs and maintains that identity while moving between management domains of a single VE. Our implementation logically extends (and therefore easily integrates with) the existing World Wide Web.