{"title":"将科学观点整合到计算机科学入门课程中","authors":"J. Magee, Li Han","doi":"10.1109/ISECON.2013.6525219","DOIUrl":null,"url":null,"abstract":"Experiences of including a Science Perspective in our university-level introductory computer science course are presented. The Science Perspective has helped in recruitment of students who otherwise might not have considered taking a computer science course. The assignments offered as part of the Science Perspective have been an integral part of our approach to teaching computer science in a way that is interesting and engaging to students by inviting them to explore scientific applications in computing. Our approach uses the Alice 3D animation-based programming environment followed by an event-based graphical Java programming approach. The interactive and visual nature of these approaches has increased student engagement, which has led to better retention in follow-up computer science courses. This approach could also be applicable in teaching computer science in secondary education.","PeriodicalId":162124,"journal":{"name":"2013 IEEE Integrated STEM Education Conference (ISEC)","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Integrating a science perspective into an introductory computer science course\",\"authors\":\"J. Magee, Li Han\",\"doi\":\"10.1109/ISECON.2013.6525219\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Experiences of including a Science Perspective in our university-level introductory computer science course are presented. The Science Perspective has helped in recruitment of students who otherwise might not have considered taking a computer science course. The assignments offered as part of the Science Perspective have been an integral part of our approach to teaching computer science in a way that is interesting and engaging to students by inviting them to explore scientific applications in computing. Our approach uses the Alice 3D animation-based programming environment followed by an event-based graphical Java programming approach. The interactive and visual nature of these approaches has increased student engagement, which has led to better retention in follow-up computer science courses. This approach could also be applicable in teaching computer science in secondary education.\",\"PeriodicalId\":162124,\"journal\":{\"name\":\"2013 IEEE Integrated STEM Education Conference (ISEC)\",\"volume\":\"9 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-03-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 IEEE Integrated STEM Education Conference (ISEC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISECON.2013.6525219\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE Integrated STEM Education Conference (ISEC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISECON.2013.6525219","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Integrating a science perspective into an introductory computer science course
Experiences of including a Science Perspective in our university-level introductory computer science course are presented. The Science Perspective has helped in recruitment of students who otherwise might not have considered taking a computer science course. The assignments offered as part of the Science Perspective have been an integral part of our approach to teaching computer science in a way that is interesting and engaging to students by inviting them to explore scientific applications in computing. Our approach uses the Alice 3D animation-based programming environment followed by an event-based graphical Java programming approach. The interactive and visual nature of these approaches has increased student engagement, which has led to better retention in follow-up computer science courses. This approach could also be applicable in teaching computer science in secondary education.