化身拟人化和恐高症

Jean-Luc Lugrin, Ivan Polyschev, D. Roth, Marc Erich Latoschik
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引用次数: 21

摘要

在本文中,我们研究了在沉浸式虚拟现实(VR)环境下使用全身化身时,化身拟人化对恐高症的影响。在感知的拟人化方面可以发现明显的差异,但初步结果并未显示人类和非人类化身之间的压力水平差异,尽管非人类化身的感知安全感水平较高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Avatar anthropomorphism and acrophobia
In this paper, we investigate the impact of avatar anthropomorphism on the fear of heights, when using full body avatar embodiment under an immersive virtual reality (VR) setting. Clear differences could be found in perceived anthropomorphism, but preliminary results do not show differences in stress level between Human and Non-Human avatars, although a high level of perceived secureness was reported with Non-Human avatars.
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