杂耍器:gpu的依赖感知任务执行框架

M. Belviranli, Seyong Lee, J. Vetter, L. Bhuyan
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引用次数: 17

摘要

单指令多数据(SIMD)计算的科学应用程序在今天的图形处理单元(gpu)上运行时显示出相当大的性能改进。然而,跨线程块的数据依赖的存在可能会通过要求GPU内部跨多处理器(SMs)的全局同步来显著影响加速。为了有效地运行具有块间数据依赖的应用程序,我们需要细粒度的基于任务的执行模型,该模型将GPU内的SMs视为独立的并行处理单元。这样的方案将通过利用GPU内部的所有内部计算元素来实现更快的执行,并消除在设备范围的全局屏障期间不必要的等待。在本文中,我们提出了一种基于任务的执行方案,用于具有数据依赖性的GPU工作负载。Juggler框架将嵌入openmp4.5任务的应用程序作为输入,并通过高效的设备内运行时在GPU上执行它们,从而消除了对内核范围内全局同步的需求。Juggler不需要对源代码进行修改,一旦启动,运行时就完全在GPU上运行,而在整个执行过程中不依赖于主机。我们在NVIDIA Tesla P100 GPU上对Juggler进行了评估,与基于全局屏障的实现相比,性能提高了31%,运行时开销最小。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Juggler: a dependence-aware task-based execution framework for GPUs
Scientific applications with single instruction, multiple data (SIMD) computations show considerable performance improvements when run on today's graphics processing units (GPUs). However, the existence of data dependences across thread blocks may significantly impact the speedup by requiring global synchronization across multiprocessors (SMs) inside the GPU. To efficiently run applications with interblock data dependences, we need fine-granular task-based execution models that will treat SMs inside a GPU as stand-alone parallel processing units. Such a scheme will enable faster execution by utilizing all internal computation elements inside the GPU and eliminating unnecessary waits during device-wide global barriers. In this paper, we propose Juggler, a task-based execution scheme for GPU workloads with data dependences. The Juggler framework takes applications embedding OpenMP 4.5 tasks as input and executes them on the GPU via an efficient in-device runtime, hence eliminating the need for kernel-wide global synchronization. Juggler requires no or little modification to the source code, and once launched, the runtime entirely runs on the GPU without relying on the host through the entire execution. We have evaluated Juggler on an NVIDIA Tesla P100 GPU and obtained up to 31% performance improvement against global barrier based implementation, with minimal runtime overhead.
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