技术管理教育中的游戏学习

Markus Günther, Elmar Kiesling, C. Stummer
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引用次数: 7

摘要

管理类游戏让学生获得宝贵的第一手经验,这在技术管理等领域尤其有价值,因为这些领域通常涉及重大风险以及管理决策与其效果之间的重大滞后时间。基于在高等教育管理游戏方面超过15年的经验,我们开发了一种管理模拟教学技术管理,这一领域越来越被视为工程专业学生学习的重要领域。本文概述了一门技术管理课程的混合学习设计,描述了各种教学元素及其在课堂上的作用,并将管理游戏的技术实现作为面向服务的多层Java应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Game-based learning in technology management education
Management games allow students to obtain valuable first-hand experience that is of particular value in a field such as technology management, which usually involves substantial risk as well as significant time lags between a managerial decision and its effects. In drawing from more than fifteen years of experience with management games in higher education, we have developed a management simulation for teaching technology management, a field that is increasingly regarded an important area of study for engineering students. This paper outlines a blended-learning design for a course on technology management, describes the various didactical elements as well as their effects in class, and addresses the technical implementation of the management game as a service-oriented multi-tier application in Java.
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