{"title":"基于传感和无线网络技术的交互式博物馆导览系统","authors":"F. Kusunoki, Masanori Sugimoto, H. Hashizume","doi":"10.1109/WMTE.2002.1039228","DOIUrl":null,"url":null,"abstract":"In this paper, we describe an interactive guide system for kids in museums. The system uses a sensing board which can rapidly recognize types and locations of multiple objects, and creates an immersive environment by giving users visual and auditory feedback to their manipulations on the board. The purpose of the system is to attract users' interests in a real exhibition by allowing them to interact with the corresponding virtual exhibition on the board, and providing them with its information. We have evaluated the system in a museum. From the interviews and questionnaires, we have confirmed that it is easy for kids to use the system and it can raise their motivation for visiting real exhibitions.","PeriodicalId":165746,"journal":{"name":"Proceedings. IEEE International Workshop on Wireless and Mobile Technologies in Education","volume":"385 ","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2002-08-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"39","resultStr":"{\"title\":\"Toward an interactive museum guide system with sensing and wireless network technologies\",\"authors\":\"F. Kusunoki, Masanori Sugimoto, H. Hashizume\",\"doi\":\"10.1109/WMTE.2002.1039228\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we describe an interactive guide system for kids in museums. The system uses a sensing board which can rapidly recognize types and locations of multiple objects, and creates an immersive environment by giving users visual and auditory feedback to their manipulations on the board. The purpose of the system is to attract users' interests in a real exhibition by allowing them to interact with the corresponding virtual exhibition on the board, and providing them with its information. We have evaluated the system in a museum. From the interviews and questionnaires, we have confirmed that it is easy for kids to use the system and it can raise their motivation for visiting real exhibitions.\",\"PeriodicalId\":165746,\"journal\":{\"name\":\"Proceedings. IEEE International Workshop on Wireless and Mobile Technologies in Education\",\"volume\":\"385 \",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2002-08-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"39\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. IEEE International Workshop on Wireless and Mobile Technologies in Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/WMTE.2002.1039228\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. IEEE International Workshop on Wireless and Mobile Technologies in Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WMTE.2002.1039228","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Toward an interactive museum guide system with sensing and wireless network technologies
In this paper, we describe an interactive guide system for kids in museums. The system uses a sensing board which can rapidly recognize types and locations of multiple objects, and creates an immersive environment by giving users visual and auditory feedback to their manipulations on the board. The purpose of the system is to attract users' interests in a real exhibition by allowing them to interact with the corresponding virtual exhibition on the board, and providing them with its information. We have evaluated the system in a museum. From the interviews and questionnaires, we have confirmed that it is easy for kids to use the system and it can raise their motivation for visiting real exhibitions.