一种基于近似平面的触觉装置

Anzu Kawazoe, Kazuo Ikeshiro, H. Imamura
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引用次数: 1

摘要

近年来,触觉界面的研究一直受到研究者的关注。通过使用触觉设备,人们可以轻松地处理3D物体。因此,它有望用于医疗领域的模拟或机器人的远程控制等应用。Falcon[1]和PHANToM[2]是著名的触觉设备之一。这些设备有控制器或笔,让用户触摸虚拟物体。此外,这些设备还可以通过虚拟物体的每个点为用户提供一种力量感。这些触觉装置被归类为单点接触型触觉装置。通过使用这些触觉设备,用户可以体验到他好像在戳虚拟物体。然而,点接触型触觉设备不能同时执行力感和触觉。我们将这种触觉定义为由不同材料引起的摩擦感。为了表现出更真实的触感,我们试图同时表现力感和触感。为了实现这一目的,我们开发了一种新颖的触觉装置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A haptic device based on an approximate plane
In recent years, research of haptic interface has been attracting attentions of researchers. By using haptic devices, people can easily handle 3D objects. Therefore, it is expected to be used for applications such as simulation in medical fields or remote control of robots. Falcon [1] and PHANToM [2] are one of the famous haptic devices. These devices have controller or pen to let user touch virtual objects. Furthermore, these devices can also provide a sense of force by each point of virtual objects for user. These haptic devices are classified as one point contact type haptic device. Users can experience as if he pokes virtual objects by using these haptic devices. However, point contact type haptic devices cannot perform a sense of force and a sense of touch at the same time. We define this sense of touch as the sense of friction caused by different materials. In order to perform more realistic sense of touch, we attempt to perform both a sense of force and a sense of touch at the same time. To realize this purpose, we developed a novel haptic device.
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