视频超分辨率通过动态纹理合成

Chih-Chung Hsu, Li-Wei Kang, Chia-Wen Lin
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引用次数: 2

摘要

本文利用动态纹理合成技术(DTS)解决了低分辨率视频中缺失的高分辨率(HR)细节的幻觉问题,同时保持了幻觉HR细节的时间一致性。大多数现有的基于多帧的视频超分辨率(SR)方法由于在LR视频中帧与帧之间的亚像素运动估计不准确而存在重构视觉质量受限的问题。为了实现LR视频HR细节的高质量重建,我们提出了一种基于纹理合成的视频超分辨率方法,其中提出了一种新的DTS方案,以时间相干的方式呈现重建的HR细节,从而有效地解决了传统基于纹理合成的图像SR方法造成的时间不相干问题。为了进一步降低所提方法的复杂性,我们的方法仅对一组选定的关键帧执行基于dts的SR,而使用双向重叠块运动补偿简单地预测剩余非关键帧的HR细节。实验结果表明,该方法在主客观质量上都比目前最先进的视频SR方法有了显著提高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Video super-resolution via dynamic texture synthesis
This paper addresses the problem of hallucinating the missing high-resolution (HR) details of a low-resolution (LR) video while maintaining the temporal coherence of the hallucinated HR details by using dynamic texture synthesis (DTS). Most existing multi-frame-based video super-resolution (SR) methods suffer from the problem of limited reconstructed visual quality due to inaccurate sub-pixel motion estimation between frames in a LR video. To achieve high-quality reconstruction of HR details for a LR video, we propose a texture-synthesis-based video super-resolution method, in which a novel DTS scheme is proposed to render the reconstructed HR details in a time coherent way, so as to effectively address the temporal incoherence problem caused by traditional texture synthesis based image SR methods. To further reduce the complexity of the proposed method, our method only performs the DTS-based SR on a selected set of key-frames, while the HR details of the remaining non-key-frames are simply predicted using the bi-directional overlapped block motion compensation. Experimental results demonstrate that the proposed method achieves significant subjective and objective quality improvement over state-of-the-art video SR methods.
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