一个基于显式任务模型的界面设计工具

T. Hinrichs, R. Bareiss, L. Birnbaum, G. Collins
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引用次数: 8

摘要

生产高质量的、可理解的人机界面是一个困难的、劳动密集型的过程,需要经验和判断力。在本文中,我们描述了一种方法,通过使用用户任务的显式模型来驱动界面设计,并作为界面本身的功能组件来帮助这一过程。任务模型有助于确保生成的界面直接、透明地支持用户执行任务,并充当脚手架,提供上下文中的帮助和建议。通过制作标准化的、可重用的任务和接口构造的库,我们相信有可能获得一些设计专业知识,并分摊构建有效用户界面所需的大部分劳动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An interface design tool based on explicit task models
Producing high-quality, comprehensible human interfaces is a difficult, labor-intensive process that requires experience and judgment. In this paper, we describe an approach to assisting this process by using explicit models of the user’s task to drive the interface design and to serve as a functional component of the interface itself. The task model helps to ensure that the resulting interface directly and transpru-ently supports the user in performing his task, and serves as a scaffolding for providing in-context help and advice. By crafting a library of standardized, reusable tasks and interface constructs, we believe it is possible to capture some of the design expertise and to amortize much of the labor required for building effective user interfaces.
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