{"title":"将2D绘画肖像重新想象为动态3D雕塑","authors":"E. C. Ellis, V. Adzhiev","doi":"10.2312/GCH.20211409","DOIUrl":null,"url":null,"abstract":"This paper describes a Cultural Heritage related project concerned with developing computer technology for reimagining a 2D painted still portrait made in a distinctive fine art style as an animated 3D sculpture whilst preserving the principal features of the initial painting yet resulting in an artefact of original quality. This work explores both artistic and technological aspects of a production pipeline. The case-study to prove the concept relies on Francis Bacon’s “Study for Portrait (Michel Leiris)”. A supplementary video shows the resulting animated piece with Bacon’s voice-over.","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"56 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Reimagining a 2D Painted Portrait as a Kinetic 3D Sculpture\",\"authors\":\"E. C. Ellis, V. Adzhiev\",\"doi\":\"10.2312/GCH.20211409\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes a Cultural Heritage related project concerned with developing computer technology for reimagining a 2D painted still portrait made in a distinctive fine art style as an animated 3D sculpture whilst preserving the principal features of the initial painting yet resulting in an artefact of original quality. This work explores both artistic and technological aspects of a production pipeline. The case-study to prove the concept relies on Francis Bacon’s “Study for Portrait (Michel Leiris)”. A supplementary video shows the resulting animated piece with Bacon’s voice-over.\",\"PeriodicalId\":203827,\"journal\":{\"name\":\"Eurographics Workshop on Graphics and Cultural Heritage\",\"volume\":\"56 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-11-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Eurographics Workshop on Graphics and Cultural Heritage\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2312/GCH.20211409\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Eurographics Workshop on Graphics and Cultural Heritage","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/GCH.20211409","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Reimagining a 2D Painted Portrait as a Kinetic 3D Sculpture
This paper describes a Cultural Heritage related project concerned with developing computer technology for reimagining a 2D painted still portrait made in a distinctive fine art style as an animated 3D sculpture whilst preserving the principal features of the initial painting yet resulting in an artefact of original quality. This work explores both artistic and technological aspects of a production pipeline. The case-study to prove the concept relies on Francis Bacon’s “Study for Portrait (Michel Leiris)”. A supplementary video shows the resulting animated piece with Bacon’s voice-over.