Yuichiro Fujimoto, Jun Miyazaki, Takafumi Taketomi, H. Kato, B. Thomas, Goshiro Yamamoto, Ross T. Smith
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Geometrically-correct projection-based texture mapping onto a cloth
We demonstrate the geometrically-correct projection-based texture mapping onto a deformable object like a cloth. This system can be used to simulate design that involves change in shape, such as sheets of malleable material. The geometrically-correct projection-based texture mapping onto a cloth is conducted using the measurement of object's 3D shape and the detection of the retro-reflective marker on the object's surface. Rapid prototyping is used as an example application of this projection technique.