XR会在代际环境中引入经验不对称吗?

Vibhav Nanda, H. Maddali, Amanda Lazar
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引用次数: 1

摘要

代际社会互动有利于弥合代沟,加强家庭纽带,提高社会凝聚力。然而,随着家庭在地理上日益分散,代际社会互动的机会正在减少。研究人员正在研究技术如何支持这些互动。扩展现实(XR)是一项新兴技术,它已经显示出支持沉浸式远程交互的潜力,但可能会在代际环境中导致“体验不对称”。在这张海报中,我们对比了年轻人和老年人参与远程园艺会议的用户体验和我们的社交XR原型。我们用我们的XR原型展示了影响不同年龄组参与者用户体验的系统影响因素。我们讨论了基于观察学习和意识到设计师偏见来减轻其影响的潜在方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Does XR introduce experience asymmetry in an intergenerational setting?
Intergenerational social interactions are beneficial for bridging generational gaps, strengthening family bonds, and improving social cohesiveness. However, opportunities for in-person intergenerational social interactions are decreasing as families become increasingly geographically dispersed. Researchers are examining how technology might support these interactions. Extended Reality (XR) is an emerging technology that has shown potential for supporting immersive remote interactions but might cause an “experience asymmetry” in an intergenerational setting. In this poster we contrast the user experience of younger and older participants engaging in remote gardening sessions with our social XR prototypes. We present systemic influence factors that affected user experience of participants from different age groups differently with our XR prototypes. We discuss potential approaches to mitigate their effects based on observational learning and becoming aware of designer biases.
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