{"title":"迪斯尼电影《海洋奇缘》中手绘动画的角色","authors":"Kim Keech, Rachel Bibb, B. Whited, Brett Achorn","doi":"10.1145/3084363.3085079","DOIUrl":null,"url":null,"abstract":"The art direction of Moana called for the use of hand-drawn animation to be intimately mixed with the primarily CG film. This direction pushed us to develop new workflows in order to not only achieve the very specific look but also allow for the direct interaction between the various CG and hand-drawn elements. Exploring these workflows has further bridged the gap between hand-drawn animation and CG animation, opening the way for continued exploration into hybrid animation.","PeriodicalId":163368,"journal":{"name":"ACM SIGGRAPH 2017 Talks","volume":"24 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"The role of hand-drawn animation in Disney's Moana\",\"authors\":\"Kim Keech, Rachel Bibb, B. Whited, Brett Achorn\",\"doi\":\"10.1145/3084363.3085079\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The art direction of Moana called for the use of hand-drawn animation to be intimately mixed with the primarily CG film. This direction pushed us to develop new workflows in order to not only achieve the very specific look but also allow for the direct interaction between the various CG and hand-drawn elements. Exploring these workflows has further bridged the gap between hand-drawn animation and CG animation, opening the way for continued exploration into hybrid animation.\",\"PeriodicalId\":163368,\"journal\":{\"name\":\"ACM SIGGRAPH 2017 Talks\",\"volume\":\"24 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-07-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2017 Talks\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3084363.3085079\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2017 Talks","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3084363.3085079","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The role of hand-drawn animation in Disney's Moana
The art direction of Moana called for the use of hand-drawn animation to be intimately mixed with the primarily CG film. This direction pushed us to develop new workflows in order to not only achieve the very specific look but also allow for the direct interaction between the various CG and hand-drawn elements. Exploring these workflows has further bridged the gap between hand-drawn animation and CG animation, opening the way for continued exploration into hybrid animation.