湿像素:从数字到模拟原件

H. Kwon, J. Briggs, Ben Freeth, K. Ladha, James Thomas, M. Blythe, P. Olivier
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引用次数: 1

摘要

本文报告了目前正在进行的体验设计工作。“湿像素”旨在激发围绕在物理介质中再现原始数字图像的概念的讨论。原型机的设计采用了机械复制设备(如凸版印刷机、大幅面相机)和回溯印刷工艺(半色调、点阵)。最初的概念设计(图1)包括一个装在木制观看框内的微型相机,使观看者能够选择和捕捉照片。随后,这幅图像可以用arduino控制的步进电机矩阵打印在日本纸上,上面有涂漆的海绵。当在画廊中展示时,Wet Pixels通过在纸上进行有形的创造性标记,为用户提供了比完全数字化过程更大的感官反馈(物理,视觉,听觉)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Wet pixels: from digital to analogue originals
This paper reports on experience design work currently in progress. "Wet Pixels" is intended to stimulate discussion around the notion of reproducing original digital images in a physical medium. The prototype's design is informed by mechanical reproduction devices (e.g. relief press, large format camera) and retrospective print processes (halftone, dot matrix). The original conceptual design (Figure 1) constitutes a miniature camera encased in a wooden viewing frame that would enable viewers to select and capture photographs. This image could subsequently be printed onto Japanese paper using an Arduino-controlled matrix of stepper motors topped with paint-tipped sponges. When presented in a gallery, Wet Pixels provides users with greater sensory feedback (physical, visual, auditory) than entirely digital processes through tangible creative mark-making on to paper.
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