{"title":"基于VR技术的虚拟现实集成环境在体育教学中的应用分析","authors":"Zhong Yula, Xing-Ji Zhu","doi":"10.1109/TCS56119.2022.9918720","DOIUrl":null,"url":null,"abstract":"It is a major trend for the development of physical education to apply the virtual and real environment to physical education. This research adopts the literature research method and the experimental research method. Taking the fixed-point shooting teaching in basketball teaching as an example, the 3DMAX modeling software is used to construct the virtual situation, realize the integration of the virtual teacher model, animation and scene, and use the “extreme key” function in Adobe Premiere software in the virtual reality fusion design to integrate the teacher and the virtual teaching situation, and create a real-time, three-dimensional and interactive teaching video, Carried out physical education teaching design and experimental analysis based on VR technology, and fully verified the effectiveness of the virtual reality fusion environment in physical education teaching.","PeriodicalId":426739,"journal":{"name":"2022 2nd International Conference on Information Technology and Contemporary Sports (TCS)","volume":"27 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-06-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Application Analysis of Virtual Reality Integration Environment Based on VR Technology in Physical Education Teaching\",\"authors\":\"Zhong Yula, Xing-Ji Zhu\",\"doi\":\"10.1109/TCS56119.2022.9918720\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"It is a major trend for the development of physical education to apply the virtual and real environment to physical education. This research adopts the literature research method and the experimental research method. Taking the fixed-point shooting teaching in basketball teaching as an example, the 3DMAX modeling software is used to construct the virtual situation, realize the integration of the virtual teacher model, animation and scene, and use the “extreme key” function in Adobe Premiere software in the virtual reality fusion design to integrate the teacher and the virtual teaching situation, and create a real-time, three-dimensional and interactive teaching video, Carried out physical education teaching design and experimental analysis based on VR technology, and fully verified the effectiveness of the virtual reality fusion environment in physical education teaching.\",\"PeriodicalId\":426739,\"journal\":{\"name\":\"2022 2nd International Conference on Information Technology and Contemporary Sports (TCS)\",\"volume\":\"27 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-06-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 2nd International Conference on Information Technology and Contemporary Sports (TCS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/TCS56119.2022.9918720\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 2nd International Conference on Information Technology and Contemporary Sports (TCS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TCS56119.2022.9918720","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Application Analysis of Virtual Reality Integration Environment Based on VR Technology in Physical Education Teaching
It is a major trend for the development of physical education to apply the virtual and real environment to physical education. This research adopts the literature research method and the experimental research method. Taking the fixed-point shooting teaching in basketball teaching as an example, the 3DMAX modeling software is used to construct the virtual situation, realize the integration of the virtual teacher model, animation and scene, and use the “extreme key” function in Adobe Premiere software in the virtual reality fusion design to integrate the teacher and the virtual teaching situation, and create a real-time, three-dimensional and interactive teaching video, Carried out physical education teaching design and experimental analysis based on VR technology, and fully verified the effectiveness of the virtual reality fusion environment in physical education teaching.