基于视觉的桌面手指轻弹手势识别的实现与评价

Toshiki Sato, K. Fukuchi, H. Koike
{"title":"基于视觉的桌面手指轻弹手势识别的实现与评价","authors":"Toshiki Sato, K. Fukuchi, H. Koike","doi":"10.1109/TABLETOP.2008.4660196","DOIUrl":null,"url":null,"abstract":"Finger flicking is a familiar finger movement, and we often flick a small object on the table with a finger in our daily life. We developed a flicking gesture recognition system called the dasiaOHAJIKI interfacepsila, which can track very rapid flicking movements using a high-speed camera, and estimate the flicking power and direction in real time. In this paper, we describe the recognition techniques of the flicking gesture on a large LCD to produce a novel tabletop system that enables us to use the gesture to flick a virtual marble on the table. Moreover, we also present an evaluation of a vision-based flicking tabletop system as an entertainment application.","PeriodicalId":130376,"journal":{"name":"2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops\",\"authors\":\"Toshiki Sato, K. Fukuchi, H. Koike\",\"doi\":\"10.1109/TABLETOP.2008.4660196\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Finger flicking is a familiar finger movement, and we often flick a small object on the table with a finger in our daily life. We developed a flicking gesture recognition system called the dasiaOHAJIKI interfacepsila, which can track very rapid flicking movements using a high-speed camera, and estimate the flicking power and direction in real time. In this paper, we describe the recognition techniques of the flicking gesture on a large LCD to produce a novel tabletop system that enables us to use the gesture to flick a virtual marble on the table. Moreover, we also present an evaluation of a vision-based flicking tabletop system as an entertainment application.\",\"PeriodicalId\":130376,\"journal\":{\"name\":\"2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems\",\"volume\":\"65 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-10-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/TABLETOP.2008.4660196\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TABLETOP.2008.4660196","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6

摘要

弹指是一种熟悉的手指动作,我们在日常生活中经常会用手指轻弹桌子上的小物件。我们开发了一个叫dasiaOHAJIKI interfacepsila的轻弹手势识别系统,它可以使用高速摄像机跟踪非常快速的轻弹动作,并实时估计轻弹的力度和方向。在本文中,我们描述了在大型液晶显示器上的轻弹手势识别技术,以产生一种新的桌面系统,使我们能够使用该手势轻弹桌面上的虚拟弹珠。此外,我们还提出了一个基于视觉的弹屏桌面系统作为娱乐应用的评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops
Finger flicking is a familiar finger movement, and we often flick a small object on the table with a finger in our daily life. We developed a flicking gesture recognition system called the dasiaOHAJIKI interfacepsila, which can track very rapid flicking movements using a high-speed camera, and estimate the flicking power and direction in real time. In this paper, we describe the recognition techniques of the flicking gesture on a large LCD to produce a novel tabletop system that enables us to use the gesture to flick a virtual marble on the table. Moreover, we also present an evaluation of a vision-based flicking tabletop system as an entertainment application.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信