动漫产业云技术实施的路线图制定(案例研究)

A. Willis, Prio Utomo, P. Winarno
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引用次数: 0

摘要

。随着新的OTT渠道的日益普及,亚洲的动画产业正在兴起,对动画内容的需求也在不断增长。随着企业的发展,动画工作室不断寻求降低劳动力成本、开设卫星工作室、新技术或外包制作方式来增加竞争优势。然而,这些CAPEX解决方案为工作室提供了有限的灵活性,以适应各种项目规范,从而降低了生产效率。因此,拥有OPEX解决方案的云技术是一种新奇的技术,它不仅为动画制作提供了效率,而且还提供了灵活性。本文将从公司战略分析、使用CMM(云成熟度模型)框架的路线图开发以及与TCO(总拥有成本)的业务案例比较三个方面对一家动画工作室进行案例研究。这一发现不仅看到了云计算在动漫行业实施的潜在好处,也为动漫行业开辟了新的商业模式的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Roadmap Development For Cloud Technology Implementation In Animation Industry (A Case Study)
. Animation industry in Asia is emerging with the growing demand of animation content following the ever increasing adoption of new OTT channel. Following the growth, animation studio has continuously seek a way to increase their competitive advantage by leveraging lower labor cost, opening satelite studio, new technology, or outsourcing production method. However, these CAPEX solution provide limited flexibility for the studio to adapt to various project specification which reduce production efficiency. Therefore, Cloud technology which boast OPEX solution is a novelties which offer not only efficiency but flexibility to animation production. This paper will follow a case study of an animation studio from company strategic analysis, roadmap development using CMM (Cloud Maturity Model) framework, and business case comparison with TCO (Total Cost of Ownership). The finding not only see the potential benefit of cloud implementation in animation industry but open up new business model possibility for the industry as well.
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